#ifndef H_TEXTUREINSPECTOR
#define H_TEXTUREINSPECTOR

#include "listButton.h"

class TextureInspector: public ListButton{

public:

    bool bOpen;
    float tabWidth;


    TextureInspector();
    virtual ~TextureInspector();

    virtual void setup();
    virtual void update(double deltaTime);

    virtual void drawPlane();

    virtual void mouseOver();
    virtual void mouseDrag();
    virtual void clickedLeft();

    virtual void assembleList();

    virtual void clickedRight();
    virtual void focusClick();
    virtual void deselect(int depth);
    virtual void create();
};
#endif // TEXTUREINSPECTOR
